With Christmas on the way & Xbox Kinect games expected to be particularly good sellers, I thought it would be perfect timing to share some findings and thoughts on the latest game releases for the Kinect as seen at Eurogamer Expo.
What’s so interesting about the Kinect anyway?
Requiring no controller at all, the Microsoft Kinect allows … Read more about ‘An expert review: the user experience of Kinect games’
So Eurogamer Expo has come to a close. Another year, another great show. For those who don’t know, it’s the largest games exhibition in the UK, and was able to boast some very big titles this year (including a few I’m very excited about - not sure how I’m going to find time to play … Read more about ‘Eurogamer Expo 2011 - summary of our top finds!’
Games are an integral part of our day to day lives, on our phones, our computers… everyone has access and everyone plays games. This has led a new marketing strategy to emerge, gamification. It’s unsurprising really as this type of interaction fits with our natural instincts and behaviours as human beings – everyone likes to … Read more about ‘4 top tips to make a gamification strategy work’
Last year I wrote a blog post about the potential future rise of augmented reality and games… Well it turns out I may not have been sticking my neck out as far as I first thought. It was all in production.
Rory Cellan-Jones was playing around with an augmented reality app to add value to (currently) … Read more about ‘Augmented reality - advertising, games and beyond.’
I read a great article recently written by someone reflecting on the relative ease of playing games nowadays… and how they miss playing more complex games.
I totally agree with the reader, with one minor proviso - I don’t really mourn the loss of complexity when playing games, I mourn the loss of my spare time/energy … Read more about ‘Longing for some simple complexity (from games)’