By Kerstin Exner on 8 February 2012
A hot topic in the mobile user experience world right now is - will Nokia win back a larger share of the smartphone market with ‘Glanceable Design’?
I recently read an interesting interview in the Guardian with Nokia’s VP of design Marko Ahtisaari.
Nokia had been a front-runner in innovative mobile design for so many years, it … Read more about ‘‘Glanceable design’ - a great user experience innovation?’
By Alexander Baxevanis on 30 January 2012
How many times did you end up sketching the “perfect idea” for a website page or feature, only to realise later on that you’ve missed something important, and adding it means you have to rethink your concept from scratch? Or, when you’ve got a few alternative sketches, you don’t know where to start?
Even when you’ve … Read more about ‘Before you start sketching’
By Martin Rosenmejer on 19 January 2012
Since the iPad was launched, I’ve been curious how this device would be adopted as a working tool by the UX community. Apart from the many project management, mind mapping and sketching apps, there are also a few diagramming apps available for the iPad that could help with creating wireframes and flow charts.
OmniGraffle is one … Read more about ‘iPads in the UX community’
By Philip Webb on 7 December 2011
Writing (words), sketching (pictures) and making (things), the activities of design are all manifestations of the same thing. On the surface of it, they all involve a translation of thoughts into something tangible. They are forms of communication, but I would argue that they also constitute actual thinking and are a useful form of thinking.
Take … Read more about ‘Just doing it – why writing, sketching and making are useful forms of thinking’
By Philip Webb on 26 September 2011
I was reading an article the other day that talked about how Ikea were changing the way their book shelves are designed in a pre-emptive stance or maybe in reaction to the growing trend of e-books and the premise that books aren’t or wont be what people want to store in books shelves any more.
As … Read more about ‘Do designs respond to customer needs or push changes in behaviour?’